Rust Charts31,131 playing · live

On air · chart position #5,009

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C

Online 194.69.160.88:28015 checked 10m ago

monthly wipes moddedcarbonpve
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 4
#5,009
rank
top 22%
26d ago
last wipe
monthly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C

0on now · 48h peak 3
AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:07 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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8 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
10 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
3 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 26 on average
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Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
17 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
5 / 75
From the figures on this page

Quick answers

Server details

Is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C online, and how reliable is it?

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is up as you read this. Going by the reported uptime, it restarted roughly 14 hours ago. Of the past 7 full days it was running for 152 of 168 hours, or 90% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C located?

With region code uk1 and no region tag, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C has a name that points to Europe. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 194.69.160.88:28015.

Which version of Rust does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C run?

Rust network protocol 2635 and build 168909 on Linux is the version [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C runs. Joining needs the same protocol on your game; Steam handles the update.

Does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C run smoothly?

Never under 33, and 59 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 89,864 entities. At most it took 4,841 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

On [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, 0 players are in and 100 slots are the ceiling. Seven-day figures: 0 players on average and 4 at the peak. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 2 players.

How does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C rank against other Rust servers?

Player hours over the past week put [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C at #5,009, among the top 22% of ranked servers.

Wipes and resets

What does wipe day look like on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The busiest point of its recent wipes averaged 2 players. 31 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

A single monthly wipe, the force wipe, is all [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 23 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

No gather rate appears in the name [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Which map does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C run?

The map on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is procedural, size 3,000, seed 100, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.

Lists and filters

Who runs [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

18 other servers we track share the joinmyga.me hostname with [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, which points to a common operator.

Which Rust Charts lists and filters include [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The Rust Charts lists that carry [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C are: EU Rust servers, Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C mean?

The game's server browser sees these tags from [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $ruk1 (Region code): The region code reads uk1; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The console is behind F1 in Rust: enter client.connect 194.69.160.88:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^p,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players The server holds 100 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$ruk1
Region code The region code reads uk1.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.