Off air · chart position #15,465
Offline Multiplayer Simulation
Offline 194.53.1.237:28015 checked 34d ago
Players
Offline Multiplayer Simulation
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Offline Multiplayer Simulation online, and how reliable is it?
You will not get on Offline Multiplayer Simulation just now: it is offline, last seen 34 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 23 September 2026.
Where is Offline Multiplayer Simulation located?
No region is published by Offline Multiplayer Simulation. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 194.53.1.237:28015.
Which version of Rust does Offline Multiplayer Simulation run?
Rust network protocol 2633 and build 165217 on Windows is the version Offline Multiplayer Simulation runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Offline Multiplayer Simulation?
Offline Multiplayer Simulation is offline at the moment; the last sighting was 34 days 18 hours ago.
How does Offline Multiplayer Simulation rank against other Rust servers?
In the seven-day player hours table, Offline Multiplayer Simulation is #15,465, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on Offline Multiplayer Simulation?
Offline Multiplayer Simulation's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 35 days 19 hours.
Settings and map
What are the rules and settings on Offline Multiplayer Simulation?
No gather rate appears in the name Offline Multiplayer Simulation. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Offline Multiplayer Simulation run?
A procedural map, generated by the game, is what Offline Multiplayer Simulation runs.
Tag guide
Which Rust Charts lists and filters include Offline Multiplayer Simulation?
The Rust Charts lists that carry Offline Multiplayer Simulation are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Offline Multiplayer Simulation mean?
These are the tags Offline Multiplayer Simulation makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Offline Multiplayer Simulation?
Enter client.connect 194.53.1.237:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.