On air · chart position #15,339
Friendly Fire
Online 194.50.234.76:28080 checked 9m ago
Players
Friendly Fire
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Friendly Fire online, and how reliable is it?
Friendly Fire is up as you read this. The uptime it reports puts its last restart about 22 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 1 October 2026.
Where is Friendly Fire located?
From Friendly Fire, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 194.50.234.76:28080.
Which version of Rust does Friendly Fire run?
Rust network protocol 2634 and build 166652 on Windows is the version Friendly Fire runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Friendly Fire run smoothly?
Never under 103, and 136 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 49,716 entities. Its memory climbed as high as 1,999 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is Friendly Fire?
Friendly Fire has 0 of its 50 slots filled right now. Averaged over seven days, it drew 0 players.
How does Friendly Fire rank against other Rust servers?
Player hours over the past week put Friendly Fire at #15,339, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on Friendly Fire?
Too few wipes on record for Friendly Fire to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 27 days 10 hours.
Rules and world
What are the rules and settings on Friendly Fire?
You will not find a gather rate in the name Friendly Fire. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Friendly Fire run?
Friendly Fire runs a procedural map of size 3,000 with seed 25112511, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include Friendly Fire?
The Rust Charts lists that carry Friendly Fire are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Friendly Fire mean?
The game's server browser sees these tags from Friendly Fire: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Friendly Fire?
The console is behind F1 in Rust: enter client.connect 194.50.234.76:28080 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.