Rust Charts69,594 playing · live

Off air · chart position #14,594

Rust Devblog Server

Offline 194.46.58.122:28015 checked 12d ago

moddedcarbon
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#14,594
rank
top 68%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust Devblog Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
251 / 700
From the figures on this page

Quick answers

Host and version

Is Rust Devblog Server online, and how reliable is it?

You will not get on Rust Devblog Server just now: it is offline, last seen 12 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 16 October 2026.

Where is Rust Devblog Server located?

There's no region listed for Rust Devblog Server. Rust Charts shows the location a server claims, not where the machine actually is. 194.46.58.122:28015 is its address.

Which version of Rust does Rust Devblog Server run?

The build behind Rust Devblog Server is Rust network protocol 2362, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Rust Devblog Server?

Rust Devblog Server is offline at the moment; the last sighting was 12 days 22 hours ago.

How does Rust Devblog Server rank against other Rust servers?

In the seven-day player hours table, Rust Devblog Server is #14,594, inside the top 68% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Devblog Server?

Rust Devblog Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 31 days 12 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Rust Devblog Server?

The name Rust Devblog Server carries no gather rate. The group limit is not published. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. VAC is off: that is Valve's anti-cheat.

Which map does Rust Devblog Server run?

Generated by the game, the map on Rust Devblog Server is procedural.

Lists and filters

Which Rust Charts lists and filters include Rust Devblog Server?

The Rust Charts lists that carry Rust Devblog Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

The game's server browser sees these tags from Rust Devblog Server: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; v2362 (Protocol): Your game must run protocol 2362 to get in; ptrak (Networking): RakNet is the network layer here, the game's default; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework; hil2cpp (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Rust Devblog Server?

Enter client.connect 194.46.58.122:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
v2362
Protocol Your game must run protocol 2362 to get in.
ptrak
Networking RakNet is the network layer here, the game's default.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Other

hil2cpp
Custom tag Custom tag: set by the owner or a plugin.
stok
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.