Rust Charts42,799 playing · live

Off air · chart position #10,364

Hive staging test (shards) - dev only

Offline 194.46.57.73:28035 checked 1d ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 20
0/ 20
players now
0% full
0
7-day average
peak 2
#10,364
rank
top 47%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Hive staging test (shards) - dev only

0on now
AveragePeakWipe
0123403:0007:0011:0015:0019:0023:00Wiped Mon 26 Oct, 12:00 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
020040060080003:0007:0011:0015:0019:0023:00Wiped Mon 26 Oct, 12:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:00 UTC1d ago – – running 0
Sun 25 Oct, 12:00 UTC2d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 161 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
8 / 1000
From the figures on this page

Quick answers

Host and version

Is Hive staging test (shards) - dev only online, and how reliable is it?

Right now Hive staging test (shards) - dev only is not running; the last sighting was 26 hours ago. The uptime it reports puts its last restart about 30 minutes ago. Of the past 3 full days it was running for 47 of 72 hours, or 65% of the time. Rust Charts has tracked it since 24 October 2026.

Where is Hive staging test (shards) - dev only located?

The region code for Hive staging test (shards) - dev only is us1, but no region is given. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 194.46.57.73:28035.

Which version of Rust does Hive staging test (shards) - dev only run?

Rust network protocol 2635 on Windows is what Hive staging test (shards) - dev only runs. Joining needs the same protocol on your game; Steam handles the update.

Does Hive staging test (shards) - dev only run smoothly?

It averaged 481 server fps over the last 48 hours, with a floor of 400. Buildings, deployables and all the rest of the world came to as many as 1 entities. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is Hive staging test (shards) - dev only?

Last seen 26 hours ago, Hive staging test (shards) - dev only is currently offline. Over the last week it averaged 0 players; the high point was 2.

How does Hive staging test (shards) - dev only rank against other Rust servers?

Player hours over the past week put Hive staging test (shards) - dev only at #10,364, among the top 47% of ranked servers.

Wipe schedule

What does wipe day look like on Hive staging test (shards) - dev only?

The busiest point of its recent wipes averaged 2 players. 3 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Hive staging test (shards) - dev only?

Too few wipes on record for Hive staging test (shards) - dev only to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 38 hours.

How it is set up

What are the rules and settings on Hive staging test (shards) - dev only?

The name Hive staging test (shards) - dev only carries no gather rate. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does Hive staging test (shards) - dev only run?

A procedural map of size 1,000, generated by the game, is what Hive staging test (shards) - dev only runs. The name of the map is: CraggyBuildBattleFieldArenaScri.

Tags explained

Which Rust Charts lists and filters include Hive staging test (shards) - dev only?

These Rust Charts lists include Hive staging test (shards) - dev only: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

What do the server tags on Hive staging test (shards) - dev only mean?

The game's server browser sees these tags from Hive staging test (shards) - dev only: gmrust (Game mode): Survival, in the standard Rust form; mp20 (Max players): The server holds 20 slots; v2635 (Protocol): Your game must run protocol 2635 to get in; ptrak (Networking): RakNet handles the network, as standard for the game; $rus1 (Region code): us1 is the region code recorded for this server; ^z (Modded): Plugins or changed settings put this server under Modded; ^o (Oxide): The plugin framework is Oxide, also known as uMod; dev (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; h (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Hive staging test (shards) - dev only?

The console is behind F1 in Rust: enter client.connect 194.46.57.73:28035 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://rustminigames.com.

What each one means

Server tags

Published as mp20,ptrak,$rus1,v2635,dev,h,stok,gmrust,^z,^o

Game

gmrust
Game mode Survival, in the standard Rust form.
mp20
Max players The server holds 20 slots.
v2635
Protocol Your game must run protocol 2635 to get in.
ptrak
Networking RakNet handles the network, as standard for the game.
$rus1
Region code us1 is the region code recorded for this server.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^o
Oxide The plugin framework is Oxide, also known as uMod.

Other

dev
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
h
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.