Rust Charts67,217 playing · live

Off air · chart position #13,624

rrcapture dev

Offline 194.46.57.73:28025 checked 17d ago

moddedoxide
Launch Rust and join
1/ 4
players now
25% full
0
7-day average
peak –
#13,624
rank
top 61%
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

rrcapture dev

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
179 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
134 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
53 / 1000
From the figures on this page

Quick answers

Server details

Is rrcapture dev online, and how reliable is it?

rrcapture dev is down at the moment, having last been seen 17 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 10 October 2026.

Where is rrcapture dev located?

There's no region listed for rrcapture dev. Rust Charts shows the location a server claims, not where the machine actually is. 194.46.57.73:28025 is its address.

Which version of Rust does rrcapture dev run?

Rust network protocol 2634 and build 166652 on Windows is the version rrcapture dev runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is rrcapture dev?

Last seen 17 days 13 hours ago, rrcapture dev is currently offline.

How does rrcapture dev rank against other Rust servers?

The top 61% of ranked servers includes rrcapture dev, at #13,624 on player hours for the last week.

Wipe days

What is the wipe schedule on rrcapture dev?

The record of rrcapture dev's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 17 days 15 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on rrcapture dev?

No gather rate appears in the name rrcapture dev. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is off: that is Valve's anti-cheat.

Which map does rrcapture dev run?

The map on rrcapture dev is procedural, size 2,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include rrcapture dev?

The Rust Charts lists that carry rrcapture dev are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on rrcapture dev mean?

These are the tags rrcapture dev makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join rrcapture dev?

Enter client.connect 194.46.57.73:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.