Off air · chart position #14,467
Empire SCI
Offline 194.44.96.91:28015 checked 10d ago
Players
Empire SCI
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Empire SCI online, and how reliable is it?
Right now Empire SCI is not running; the last sighting was 10 days 14 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 17 October 2026.
Where is Empire SCI located?
From Empire SCI, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 194.44.96.91:28015 is its address.
Which version of Rust does Empire SCI run?
Rust network protocol 2634 and build 167781 on Windows is what Empire SCI runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Empire SCI?
Empire SCI shows as offline now, with its last appearance 10 days 14 hours ago.
How does Empire SCI rank against other Rust servers?
In the seven-day player hours table, Empire SCI is #14,467, inside the top 66% of all ranked servers.
Wipe schedule
What is the wipe schedule on Empire SCI?
Empire SCI's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 23 days 17 hours.
Settings and map
What are the rules and settings on Empire SCI?
You will not find a gather rate in the name Empire SCI. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Empire SCI run?
The map on Empire SCI is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Empire SCI?
These Rust Charts lists include Empire SCI: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Empire SCI mean?
These are the tags Empire SCI makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Empire SCI?
Enter client.connect 194.44.96.91:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.