Off air · chart position #13,298
Empire SCI
Offline 194.44.96.220:28015 checked 16d ago
Players
Empire SCI
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Empire SCI online, and how reliable is it?
Right now Empire SCI is not running; the last sighting was 16 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 12 October 2026.
Where is Empire SCI located?
There's no region listed for Empire SCI. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 194.44.96.220:28015.
Which version of Rust does Empire SCI run?
Rust network protocol 2634 and build 166652 on Windows is what Empire SCI runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Empire SCI?
Empire SCI is offline at the moment; the last sighting was 16 days 8 hours ago.
How does Empire SCI rank against other Rust servers?
Player hours over the past week put Empire SCI at #13,298, among the top 61% of ranked servers.
Wipe days
What is the wipe schedule on Empire SCI?
Too few wipes on record for Empire SCI to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 24 days 16 hours.
Rules and world
What are the rules and settings on Empire SCI?
The name Empire SCI carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Empire SCI run?
Generated by the game, the map on Empire SCI is procedural.
Tags explained
Which Rust Charts lists and filters include Empire SCI?
The Rust Charts lists that carry Empire SCI are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Empire SCI mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here — that's the set of tags Empire SCI publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Empire SCI?
The console is behind F1 in Rust: enter client.connect 194.44.96.220:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.