Rust Charts82,642 playing · live

Off air · chart position #15,335

GlobalGameID plugin test — rust release

Offline 194.32.107.161:20110 checked 5d ago

moddedoxide
Launch Rust and join
0/ 20
players now
0% full
0
7-day average
peak –
#15,335
rank
top 69%
42d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

GlobalGameID plugin test — rust release

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Host and version

Is GlobalGameID plugin test — rust release online, and how reliable is it?

Right now GlobalGameID plugin test — rust release is not running; the last sighting was 5 days 16 hours ago. Of the past 7 full days it was running for 47 of 168 hours, or 28% of the time. The first record Rust Charts holds of it is 16 September 2026.

Where is GlobalGameID plugin test — rust release located?

There's no region listed for GlobalGameID plugin test — rust release. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 194.32.107.161:20110.

Which version of Rust does GlobalGameID plugin test — rust release run?

Rust network protocol 2633 and build 163794 on Linux is what GlobalGameID plugin test — rust release runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is GlobalGameID plugin test — rust release?

GlobalGameID plugin test — rust release is offline at the moment; the last sighting was 5 days 16 hours ago. Averaged over seven days, it drew 0 players.

How does GlobalGameID plugin test — rust release rank against other Rust servers?

The top 69% of ranked servers includes GlobalGameID plugin test — rust release, at #15,335 on player hours for the last week.

Wipe schedule

What is the wipe schedule on GlobalGameID plugin test — rust release?

The record of GlobalGameID plugin test — rust release's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 42 days 20 hours.

Settings and map

What are the rules and settings on GlobalGameID plugin test — rust release?

The name GlobalGameID plugin test — rust release carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does GlobalGameID plugin test — rust release run?

GlobalGameID plugin test — rust release runs a procedural map of size 3,000 with seed 1337, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include GlobalGameID plugin test — rust release?

These Rust Charts lists include GlobalGameID plugin test — rust release: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on GlobalGameID plugin test — rust release mean?

The game's server browser sees these tags from GlobalGameID plugin test — rust release: gmrust (Game mode): Standard survival rules apply; mp20 (Max players): It has 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join GlobalGameID plugin test — rust release?

The console is behind F1 in Rust: enter client.connect 194.32.107.161:20110 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp20
Max players It has 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs163794
Build This server reports build 163794.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.