Off air · chart position #15,339
Release smoke test: vanilla
Offline 194.147.90.150:28115 checked 41m ago
Players
Release smoke test: vanilla
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:09 UTC42m ago | – | – | – | 0 |
| Thu 29 Oct, 07:04 UTC46m ago | – | – | – | 0 |
| Wed 28 Oct, 07:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 19:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 07:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:04 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 07:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:04 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:09 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:04 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 07:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 07:04 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:09 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:04 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 19:08 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 07:08 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 07:04 UTC8d ago | – | – | – | 0 |
Similar servers
Quick answers
Host and version
Is Release smoke test: vanilla online, and how reliable is it?
Release smoke test: vanilla is down at the moment, having last been seen 41 minutes ago. It stayed up 7% of the last 7 full days, 11 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Release smoke test: vanilla located?
From Release smoke test: vanilla, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 194.147.90.150:28115.
Which version of Rust does Release smoke test: vanilla run?
The build behind Release smoke test: vanilla is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Release smoke test: vanilla?
Last seen 41 minutes ago, Release smoke test: vanilla is currently offline. Averaged over seven days, it drew 0 players.
How does Release smoke test: vanilla rank against other Rust servers?
In the seven-day player hours table, Release smoke test: vanilla is #15,339, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on Release smoke test: vanilla?
A new world arrives on Release smoke test: vanilla every few hours. No wipe schedule is kept, and those resets are not wipes.
Settings and map
What are the rules and settings on Release smoke test: vanilla?
No gather rate appears in the name Release smoke test: vanilla. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is off.
Tag guide
Which Rust Charts lists and filters include Release smoke test: vanilla?
These Rust Charts lists include Release smoke test: vanilla: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Release smoke test: vanilla mean?
The game's server browser sees these tags from Release smoke test: vanilla: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; jp0 (Custom tag): Custom tag: set by the owner or a plugin. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Release smoke test: vanilla?
The console is behind F1 in Rust: enter client.connect 194.147.90.150:28115 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.