Off air · chart position #14,219
nameserver
Offline 194.104.94.244:28015 checked 21d ago
Players
nameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is nameserver online, and how reliable is it?
You will not get on nameserver just now: it is offline, last seen 21 days 20 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 7 October 2026.
Where is nameserver located?
There's no region listed for nameserver. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 194.104.94.244:28015.
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 166652 on Windows is what nameserver runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is nameserver?
nameserver shows as offline now, with its last appearance 21 days 20 hours ago.
How does nameserver rank against other Rust servers?
The top 64% of ranked servers includes nameserver, at #14,219 on player hours for the last week.
Wipes and resets
What is the wipe schedule on nameserver?
nameserver's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 25 days 22 hours.
Settings and map
What are the rules and settings on nameserver?
The name nameserver carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include nameserver?
These Rust Charts lists include nameserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
The game's server browser sees these tags from nameserver: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join nameserver?
The console is behind F1 in Rust: enter client.connect 194.104.94.244:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.