Off air · chart position #14,163
dev server
Offline 193.61.243.108:28015 checked 19d ago
Players
dev server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is dev server online, and how reliable is it?
Right now dev server is not running; the last sighting was 19 days 4 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 5 October 2026.
Where is dev server located?
From dev server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 193.61.243.108:28015.
Which version of Rust does dev server run?
Rust network protocol 2634 and build 166652 on Windows is the version dev server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is dev server?
dev server shows as offline now, with its last appearance 19 days 4 hours ago.
How does dev server rank against other Rust servers?
In the seven-day player hours table, dev server is #14,163, inside the top 64% of all ranked servers.
Wipe days
What is the wipe schedule on dev server?
dev server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 24 days 14 hours.
Rules and world
What are the rules and settings on dev server?
No gather rate appears in the name dev server. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does dev server run?
A procedural map, generated by the game, is what dev server runs.
Tags explained
Which Rust Charts lists and filters include dev server?
These Rust Charts lists include dev server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on dev server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags dev server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join dev server?
Enter client.connect 193.61.243.108:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.