Off air · chart position #15,961
Local Test
Offline 193.32.126.176:28015 checked 22d ago
Players
Local Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local Test online, and how reliable is it?
Right now Local Test is not running; the last sighting was 22 days 11 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 7 October 2026.
Where is Local Test located?
From Local Test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 193.32.126.176:28015.
Which version of Rust does Local Test run?
The build behind Local Test is Rust network protocol 2634 and build 166494, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Local Test?
Local Test is offline at the moment; the last sighting was 22 days 11 hours ago.
How does Local Test rank against other Rust servers?
The top 71% of ranked servers includes Local Test, at #15,961 on player hours for the last week.
Wipe days
What is the wipe schedule on Local Test?
Too few wipes on record for Local Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 22 days 12 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Local Test?
No gather rate appears in the name Local Test. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is not active.
Which map does Local Test run?
Generated by the game, the map on Local Test is procedural.
Lists and filters
Which Rust Charts lists and filters include Local Test?
The Rust Charts lists that carry Local Test are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test mean?
The game's server browser sees these tags from Local Test: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166494 (Build): This server reports build 166494; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Local Test?
The console is behind F1 in Rust: enter client.connect 193.32.126.176:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.