Off air · chart position #15,358
[U.S]OzziGaming Vanilla | Bi-Weekly |
Offline 193.31.31.104:28032 checked 5d ago
Players
[U.S]OzziGaming Vanilla | Bi-Weekly |
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [U.S]OzziGaming Vanilla | Bi-Weekly | online, and how reliable is it?
[U.S]OzziGaming Vanilla | Bi-Weekly | is down at the moment, having last been seen 5 days 9 hours ago. It stayed up 25% of the last 7 full days, 42 of 168 hours. The first record Rust Charts holds of it is 5 October 2026.
Where is [U.S]OzziGaming Vanilla | Bi-Weekly | located?
From [U.S]OzziGaming Vanilla | Bi-Weekly |, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 193.31.31.104:28032.
Which version of Rust does [U.S]OzziGaming Vanilla | Bi-Weekly | run?
Rust network protocol 2634 and build 166652 on Linux is the version [U.S]OzziGaming Vanilla | Bi-Weekly | runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is [U.S]OzziGaming Vanilla | Bi-Weekly |?
[U.S]OzziGaming Vanilla | Bi-Weekly | shows as offline now, with its last appearance 5 days 9 hours ago. Its average over the past week comes to 0 players.
How does [U.S]OzziGaming Vanilla | Bi-Weekly | rank against other Rust servers?
The top 69% of ranked servers includes [U.S]OzziGaming Vanilla | Bi-Weekly |, at #15,358 on player hours for the last week.
Wipe days
What is the wipe schedule on [U.S]OzziGaming Vanilla | Bi-Weekly |?
Too few wipes on record for [U.S]OzziGaming Vanilla | Bi-Weekly | to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 23 days 13 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on [U.S]OzziGaming Vanilla | Bi-Weekly |?
No gather rate appears in the name [U.S]OzziGaming Vanilla | Bi-Weekly |. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does [U.S]OzziGaming Vanilla | Bi-Weekly | run?
A procedural map of size 3,000 with seed 1, generated by the game, is what [U.S]OzziGaming Vanilla | Bi-Weekly | runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include [U.S]OzziGaming Vanilla | Bi-Weekly |?
These Rust Charts lists include [U.S]OzziGaming Vanilla | Bi-Weekly |: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [U.S]OzziGaming Vanilla | Bi-Weekly | mean?
gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags [U.S]OzziGaming Vanilla | Bi-Weekly | publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join [U.S]OzziGaming Vanilla | Bi-Weekly |?
The console is behind F1 in Rust: enter client.connect 193.31.31.104:28032 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.