Off air · chart position #14,647
Jump World 1
Offline 193.234.38.34:28025 checked 1d ago
Players
Jump World 1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:43 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:47 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 16:51 UTC2d ago | – | – | – | 0 |
| Fri 23 Oct, 20:41 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:30 UTC5d ago | 0 | – | 2.9 days | 0 |
Similar servers
Quick answers
Host and version
Is Jump World 1 online, and how reliable is it?
You will not get on Jump World 1 just now: it is offline, last seen 25 hours ago. 18 of 168 hours is what it managed over the past 7 full days, 11% of the time. Its earliest entry with Rust Charts dates from 21 October 2026.
Where is Jump World 1 located?
No region is published by Jump World 1. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 193.234.38.34:28025.
Which version of Rust does Jump World 1 run?
Rust network protocol 2635 and build 168909 on Windows is what Jump World 1 runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Jump World 1?
Jump World 1 shows as offline now, with its last appearance 25 hours ago. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 16:00 UTC drew the most, at 0 players on average.
How does Jump World 1 rank against other Rust servers?
Player hours over the past week put Jump World 1 at #14,647, among the top 66% of ranked servers.
Wipe schedule
What is the wipe schedule on Jump World 1?
None of the resets on Jump World 1 is a wipe. It keeps no wipe schedule, and a new world comes every few hours.
Rules and world
What are the rules and settings on Jump World 1?
No gather rate appears in the name Jump World 1. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does Jump World 1 run?
Generated by the game, the map on Jump World 1 is procedural.
Tag guide
Which Rust Charts lists and filters include Jump World 1?
The Rust Charts lists that carry Jump World 1 are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Jump World 1 mean?
These are the tags Jump World 1 makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework; ^x (Unknown flag): Facepunch has no documentation for this flag. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Jump World 1?
Enter client.connect 193.234.38.34:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.