Rust Charts34,356 playing · live

Off air · chart position #16,822

Testserver10x

Offline 193.200.229.47:28015 checked 28d ago

moddedcarbon
Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak –
#16,822
rank
top 70%
73d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Testserver10x

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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59 / 500
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122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
93 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000
From the figures on this page

Quick answers

Host and version

Is Testserver10x online, and how reliable is it?

Testserver10x is down at the moment, having last been seen 28 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Testserver10x located?

There's no region listed for Testserver10x. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 193.200.229.47:28015.

Which version of Rust does Testserver10x run?

The build behind Testserver10x is Rust network protocol 2632 and build 161125, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Testserver10x?

Testserver10x shows as offline now, with its last appearance 28 days 18 hours ago.

How does Testserver10x rank against other Rust servers?

In the seven-day player hours table, Testserver10x is #16,822, inside the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Testserver10x?

Testserver10x's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 73 days 8 hours.

How it is set up

What are the rules and settings on Testserver10x?

You will not find a gather rate in the name Testserver10x. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Testserver10x run?

Testserver10x runs a procedural map of size 5,000 with seed 971239617, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include Testserver10x?

These Rust Charts lists include Testserver10x: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Testserver10x mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only if your game matches that version; cs161125 (Build): Build 161125 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here; modded (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Testserver10x publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Testserver10x?

Enter client.connect 193.200.229.47:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It has 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2632
Protocol Protocol 2632: join only if your game matches that version.
cs161125
Build Build 161125 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.
modded
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.