Off air · chart position #16,413
Test
Offline 193.200.229.230:47821 checked 28d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
You will not get on Test just now: it is offline, last seen 28 days 8 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 1 October 2026.
Where is Test located?
From Test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 193.200.229.230:47821.
Which version of Rust does Test run?
Rust network protocol 2633 and build 165217 on Windows is the version Test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Test?
Last seen 28 days 8 hours ago, Test is currently offline.
How does Test rank against other Rust servers?
In the seven-day player hours table, Test is #16,413, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Test?
Too few wipes on record for Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 28 days 9 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Test?
No gather rate appears in the name Test. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Test run?
The map on Test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Test?
These Rust Charts lists include Test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Test?
Press F1 in Rust to open the console and type client.connect 193.200.229.230:47821. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.