Off air · chart position #15,842
Test
Offline 193.141.60.250:47821 checked 19d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
Right now Test is not running; the last sighting was 19 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 9 October 2026.
Where is Test located?
From Test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 193.141.60.250:47821.
Which version of Rust does Test run?
Rust network protocol 2634 and build 166586 on Windows is what Test runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Test?
Test is offline at the moment; the last sighting was 19 days 16 hours ago.
How does Test rank against other Rust servers?
The top 72% of ranked servers includes Test, at #15,842 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Test?
The record of Test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 19 days 16 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Test?
No gather rate appears in the name Test. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Test run?
The map on Test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Test?
The console is behind F1 in Rust: enter client.connect 193.141.60.250:47821 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.