Rust Charts71,386 playing · live

Off air · chart position #14,643

My Local Test Server

Offline 193.115.97.36:28015 checked 15d ago

moddedoxide
Launch Rust and join
0/ 5
players now
0% full
0
7-day average
peak –
#14,643
rank
top 67%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

My Local Test Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep4 Oct9 Oct15 Oct20 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:50 UTC15d ago 1 – running 0
Fri 2 Oct, 16:21 UTC26d ago 1 held half 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
123 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
93 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000
From the figures on this page

Quick answers

Host and version

Is My Local Test Server online, and how reliable is it?

You will not get on My Local Test Server just now: it is offline, last seen 15 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 20 September 2026.

Where is My Local Test Server located?

From My Local Test Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 193.115.97.36:28015 is its address.

Which version of Rust does My Local Test Server run?

Rust network protocol 2634 and build 167231 on Windows is the version My Local Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is My Local Test Server?

Last seen 15 days 10 hours ago, My Local Test Server is currently offline.

How does My Local Test Server rank against other Rust servers?

The top 67% of ranked servers includes My Local Test Server, at #14,643 on player hours for the last week.

Wipes and resets

What does wipe day look like on My Local Test Server?

The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on My Local Test Server?

Too few wipes on record for My Local Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 15 days 10 hours.

Rules and world

What are the rules and settings on My Local Test Server?

You will not find a gather rate in the name My Local Test Server. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is not active.

Which map does My Local Test Server run?

The map on My Local Test Server is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include My Local Test Server?

These Rust Charts lists include My Local Test Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on My Local Test Server mean?

The game's server browser sees these tags from My Local Test Server: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join My Local Test Server?

Press F1 in Rust to open the console and type client.connect 193.115.97.36:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.