Rust Charts63,914 playing · live

Off air · chart position #11,454

ASHFALL | LAST STAND

Offline 192.99.75.83:28015 checked 6d ago

moddedoxide
Launch Rust and join
0/ 50
players now
0% full
1
7-day average
peak 2
#11,454
rank
top 52%
7d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

ASHFALL | LAST STAND

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
43%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 00:28 UTC7d ago 3 – running 0
Sat 17 Oct, 23:08 UTC9d ago 3 held half 2.1 days 0
Fri 16 Oct, 23:08 UTC10d ago 4 – 1 days 4
Thu 15 Oct, 21:37 UTC12d ago 5 – 1.1 days 0
Thu 15 Oct, 01:31 UTC12d ago 5 – 0.8 days 2
Wed 14 Oct, 00:45 UTC13d ago 4 – 1 days 0
Thu 1 Oct, 18:00 UTC FW26d ago 25 halved by day 6 12.3 days 6
Thu 1 Oct, 00:16 UTC26d ago 25 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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RustSpain.com | EU Main
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
88 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
28 / 1000
From the figures on this page

Quick answers

Host and version

Is ASHFALL | LAST STAND online, and how reliable is it?

You will not get on ASHFALL | LAST STAND just now: it is offline, last seen 6 days 22 hours ago. Of the past 7 full days it was running for 25 of 168 hours, or 15% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is ASHFALL | LAST STAND located?

There's no region listed for ASHFALL | LAST STAND. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 192.99.75.83:28015.

Which version of Rust does ASHFALL | LAST STAND run?

Rust network protocol 2634 and build 167781 on Linux is what ASHFALL | LAST STAND runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is ASHFALL | LAST STAND?

ASHFALL | LAST STAND shows as offline now, with its last appearance 6 days 22 hours ago. Averaging 1 players across seven days, it reached 2 at most.

How does ASHFALL | LAST STAND rank against other Rust servers?

In the seven-day player hours table, ASHFALL | LAST STAND is #11,454, inside the top 52% of all ranked servers.

Wipes and resets

What does wipe day look like on ASHFALL | LAST STAND?

The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe hit its peak 3 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on ASHFALL | LAST STAND?

The wipes on ASHFALL | LAST STAND come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 7 days 22 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on ASHFALL | LAST STAND?

No gather rate appears in the name ASHFALL | LAST STAND. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does ASHFALL | LAST STAND run?

Generated by the game, the map on ASHFALL | LAST STAND is procedural and size 3,000.

Lists and filters

Which Rust Charts lists and filters include ASHFALL | LAST STAND?

The Rust Charts lists that carry ASHFALL | LAST STAND are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ASHFALL | LAST STAND mean?

The game's server browser sees these tags from ASHFALL | LAST STAND: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join ASHFALL | LAST STAND?

The console is behind F1 in Rust: enter client.connect 192.99.75.83:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.