Off air · chart position #12,014
Test Server
Offline 190.192.19.126:28015 checked 1d ago
Players
Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:35 UTC1d ago | – | – | running | 0 |
| Wed 30 Sep, 22:18 UTC28d ago | 4 | – | 27 days | 0 |
| Sun 27 Sep, 01:47 UTC32d ago | 1 | – | 3.9 days | 1 |
| Sat 26 Sep, 01:47 UTC33d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 03:46 UTC36d ago | 1 | – | 2.9 days | 1 |
| Tue 22 Sep, 21:39 UTC36d ago | 1 | – | 0.3 days | 0 |
| Thu 17 Sep, 04:13 UTC42d ago | 1 | – | 5.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test Server online, and how reliable is it?
Right now Test Server is not running; the last sighting was 27 hours ago. 8 of 168 hours is what it managed over the past 7 full days, 5% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Test Server located?
There's no region listed for Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 190.192.19.126:28015 is its address.
Which version of Rust does Test Server run?
The build behind Test Server is Rust network protocol 2635 and build 169423, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Test Server?
Test Server shows as offline now, with its last appearance 27 hours ago. Seven-day figures: 0 players on average and 1 at the peak. 00:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Test Server rank against other Rust servers?
The top 54% of ranked servers includes Test Server, at #12,014 on player hours for the last week.
Wipe days
What does wipe day look like on Test Server?
Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 2 hours in.
What is the wipe schedule on Test Server?
The wipes on Test Server come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 34 hours.
Rules and world
What are the rules and settings on Test Server?
No gather rate appears in the name Test Server. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Test Server run?
The map on Test Server is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Test Server?
These Rust Charts lists include Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Test Server mean?
These are the tags Test Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs169423 (Build): Build 169423 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Test Server?
Enter client.connect 190.192.19.126:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.