Off air · chart position #15,262
Thunderland.club (TestSrv Prox...)
Offline 189.127.164.139:28015 checked 3d ago
Players
Thunderland.club (TestSrv Prox...)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Thunderland.club (TestSrv Prox...) online, and how reliable is it?
You will not get on Thunderland.club (TestSrv Prox...) just now: it is offline, last seen 3 days 22 hours ago. 2 of 96 hours is what it managed over the past 4 full days, 2% of the time. Its earliest entry with Rust Charts dates from 25 October 2026.
Where is Thunderland.club (TestSrv Prox...) located?
No region is published by Thunderland.club (TestSrv Prox...). Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 189.127.164.139:28015 is its address.
Which version of Rust does Thunderland.club (TestSrv Prox...) run?
Rust network protocol 2635 and build 168909 on Linux is the version Thunderland.club (TestSrv Prox...) runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Thunderland.club (TestSrv Prox...)?
Thunderland.club (TestSrv Prox...) shows as offline now, with its last appearance 3 days 22 hours ago. Averaged over seven days, it drew 0 players.
How does Thunderland.club (TestSrv Prox...) rank against other Rust servers?
In the seven-day player hours table, Thunderland.club (TestSrv Prox...) is #15,262, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on Thunderland.club (TestSrv Prox...)?
The record of Thunderland.club (TestSrv Prox...)'s wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 4 days 4 hours.
How it is set up
What are the rules and settings on Thunderland.club (TestSrv Prox...)?
The name Thunderland.club (TestSrv Prox...) carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Thunderland.club (TestSrv Prox...) run?
Generated by the game, the map on Thunderland.club (TestSrv Prox...) is procedural.
Lists and filters
Which Rust Charts lists and filters include Thunderland.club (TestSrv Prox...)?
These Rust Charts lists include Thunderland.club (TestSrv Prox...): Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Thunderland.club (TestSrv Prox...) mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Thunderland.club (TestSrv Prox...) publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Thunderland.club (TestSrv Prox...)?
Enter client.connect 189.127.164.139:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.