Off air · chart position #13,334
Test
Offline 188.92.22.146:28015 checked 43d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and how reliable is it?
You will not get on Test just now: it is offline, last seen 43 days 14 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Test located?
From Test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 188.92.22.146:28015.
Which version of Rust does Test run?
Rust network protocol 2633 and build 163794 on Windows is what Test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Test?
Test is offline at the moment; the last sighting was 43 days 14 hours ago.
How does Test rank against other Rust servers?
The top – of ranked servers includes Test, at #13,334 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Test?
Too few wipes on record for Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 45 days 23 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Test?
The name Test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Test run?
A procedural map, generated by the game, is what Test runs.
Tag guide
Which Rust Charts lists and filters include Test?
These Rust Charts lists include Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test mean?
The game's server browser sees these tags from Test: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Test?
Press F1 in Rust to open the console and type client.connect 188.92.22.146:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.