Rust Charts56,753 playing · live

Off air · chart position #15,980

WindowsGSM - Server #2

Offline 188.255.171.116:28015 checked 23d ago

moddedoxide
Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak –
#15,980
rank
top 71%
36d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

WindowsGSM - Server #2

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.6 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Wed 23 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 02:20 UTC36d ago 2 – running 1
Mon 14 Sep, 12:07 UTC44d ago 1 halved by day 3 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
189 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000
From the figures on this page

Quick answers

Host and version

Is WindowsGSM - Server #2 online, and how reliable is it?

Right now WindowsGSM - Server #2 is not running; the last sighting was 23 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 14 September 2026.

Where is WindowsGSM - Server #2 located?

No region is published by WindowsGSM - Server #2. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 188.255.171.116:28015 is its address.

Which version of Rust does WindowsGSM - Server #2 run?

Rust network protocol 2633 and build 163794 on Windows is the version WindowsGSM - Server #2 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is WindowsGSM - Server #2?

Last seen 23 days 22 hours ago, WindowsGSM - Server #2 is currently offline.

How does WindowsGSM - Server #2 rank against other Rust servers?

The top 71% of ranked servers includes WindowsGSM - Server #2, at #15,980 on player hours for the last week.

Wipes and resets

What does wipe day look like on WindowsGSM - Server #2?

Its recent wipes peaked at an average of 2 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on WindowsGSM - Server #2?

WindowsGSM - Server #2's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 36 days 8 hours.

Settings and map

What are the rules and settings on WindowsGSM - Server #2?

You will not find a gather rate in the name WindowsGSM - Server #2. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Lists and filters

Which Rust Charts lists and filters include WindowsGSM - Server #2?

These Rust Charts lists include WindowsGSM - Server #2: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on WindowsGSM - Server #2 mean?

gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags WindowsGSM - Server #2 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join WindowsGSM - Server #2?

Enter client.connect 188.255.171.116:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.