Rust Charts36,584 playing · live

Off air · chart position #15,312

tbe-export

Offline 188.245.23.9:28015 checked 15d ago

moddedoxide
Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
#15,312
rank
top 71%
15d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

tbe-export

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:14 UTC15d ago 0 – running 0
Mon 12 Oct, 15:10 UTC16d ago 0 – 1 days 0
Fri 9 Oct, 18:50 UTC19d ago 0 – 2.8 days 0
Thu 8 Oct, 15:12 UTC20d ago 0 – 1.2 days 0
Wed 7 Oct, 16:31 UTC21d ago 0 – 0.9 days 0
Tue 6 Oct, 15:14 UTC22d ago 0 – 1.1 days 0
Mon 5 Oct, 10:09 UTC23d ago 0 – 1.2 days 0
Sun 4 Oct, 10:09 UTC24d ago 0 – 1 days 0
Sat 3 Oct, 10:09 UTC25d ago 0 – 1 days 0
Fri 2 Oct, 17:27 UTC26d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
70 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
97 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
32 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000
From the figures on this page

Quick answers

Host and version

Is tbe-export online, and how reliable is it?

You will not get on tbe-export just now: it is offline, last seen 15 days 12 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 28 September 2026.

Where is tbe-export located?

From tbe-export, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 188.245.23.9:28015.

Which version of Rust does tbe-export run?

Rust network protocol 2634 and build 167781 on Linux is what tbe-export runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is tbe-export?

Last seen 15 days 12 hours ago, tbe-export is currently offline.

How does tbe-export rank against other Rust servers?

In the seven-day player hours table, tbe-export is #15,312, inside the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on tbe-export?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on tbe-export?

No next wipe can be predicted for tbe-export: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 15 days 13 hours.

Rules and world

What are the rules and settings on tbe-export?

You will not find a gather rate in the name tbe-export. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does tbe-export run?

Generated by the game, the map on tbe-export is procedural.

Tag guide

Which Rust Charts lists and filters include tbe-export?

The Rust Charts lists that carry tbe-export are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on tbe-export mean?

The game's server browser sees these tags from tbe-export: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join tbe-export?

Press F1 in Rust to open the console and type client.connect 188.245.23.9:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp1
Max players 1 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.