Off air · chart position #13,075
IKS[211 Devblog]
Offline 188.241.241.235:27015 checked 11d ago
Players
IKS[211 Devblog]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is IKS[211 Devblog] online, and how reliable is it?
Right now IKS[211 Devblog] is not running; the last sighting was 11 days 23 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 18 October 2026.
Where is IKS[211 Devblog] located?
No region is published by IKS[211 Devblog]. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 188.241.241.235:27015.
Which version of Rust does IKS[211 Devblog] run?
The build behind IKS[211 Devblog] is Rust network protocol 2164, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is IKS[211 Devblog]?
IKS[211 Devblog] shows as offline now, with its last appearance 11 days 23 hours ago.
How does IKS[211 Devblog] rank against other Rust servers?
Player hours over the past week put IKS[211 Devblog] at #13,075, among the top 60% of ranked servers.
Wipes and resets
What is the wipe schedule on IKS[211 Devblog]?
IKS[211 Devblog]'s wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 17 days 10 hours.
Rules and world
What are the rules and settings on IKS[211 Devblog]?
No gather rate appears in the name IKS[211 Devblog]. No group limit is published. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The anti-cheat VAC from Valve is off.
Tag guide
Which Rust Charts lists and filters include IKS[211 Devblog]?
These Rust Charts lists include IKS[211 Devblog]: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
These are the tags IKS[211 Devblog] makes public, and the server browser reads them: mp10 (Max players): 10 slots are available; v2164 (Protocol): Your game must run protocol 2164 to get in; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): Listed as modded because plugins or settings differ from the base game; hb68d7370 (Custom tag): The owner or a plugin added this tag; stok (Custom tag): The owner or a plugin added this tag. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join IKS[211 Devblog]?
The console is behind F1 in Rust: enter client.connect 188.241.241.235:27015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.