On air · chart position #15,349
BEELZEBOZO
Online 188.240.63.109:28080 checked 15m ago
Players
BEELZEBOZO
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is BEELZEBOZO online, and how reliable is it?
BEELZEBOZO is up as you read this. About 20 hours ago is when it last restarted, to go by the uptime it reports. 151 of 168 hours is what it managed over the past 7 full days, 90% of the time. Its earliest entry with Rust Charts dates from 19 October 2026.
Where is BEELZEBOZO located?
From BEELZEBOZO, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 188.240.63.109:28080 is its address.
Which version of Rust does BEELZEBOZO run?
Rust network protocol 2634 and build 167781 on Windows is what BEELZEBOZO runs. Steam updates your game for you; all you need is the same protocol to join.
Does BEELZEBOZO run smoothly?
Never under 195, and 225 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 17,308 entities. Memory use peaked at 1,146 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is BEELZEBOZO?
Right now 0 players are on BEELZEBOZO, out of 50 slots. Averaged over seven days, it drew 0 players.
How does BEELZEBOZO rank against other Rust servers?
In the seven-day player hours table, BEELZEBOZO is #15,349, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on BEELZEBOZO?
The record of BEELZEBOZO's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 9 days 15 hours.
How it is set up
What are the rules and settings on BEELZEBOZO?
No gather rate appears in the name BEELZEBOZO. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does BEELZEBOZO run?
BEELZEBOZO runs a procedural map of size 2,000 with seed 481981, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include BEELZEBOZO?
The Rust Charts lists that carry BEELZEBOZO are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BEELZEBOZO mean?
These are the tags BEELZEBOZO makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join BEELZEBOZO?
The console is behind F1 in Rust: enter client.connect 188.240.63.109:28080 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.