Rust Charts39,956 playing · live

Off air · chart position #14,511

DevHev Local

Offline 188.187.132.165:28015 checked 32d ago

moddedoxide
Launch Rust and join
1/ 50
players now
2% full
0
7-day average
peak –
#14,511
rank
top 61%
56d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

DevHev Local

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
30 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
50 / 200
From the figures on this page

Quick answers

Server details

Is DevHev Local online, and how reliable is it?

You will not get on DevHev Local just now: it is offline, last seen 32 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is DevHev Local located?

There's no region listed for DevHev Local. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 188.187.132.165:28015 is its address.

Which version of Rust does DevHev Local run?

Rust network protocol 2633 and build 162929 on Windows is the version DevHev Local runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is DevHev Local?

DevHev Local shows as offline now, with its last appearance 32 days 9 hours ago.

How does DevHev Local rank against other Rust servers?

The top 61% of ranked servers includes DevHev Local, at #14,511 on player hours for the last week.

Wipes and resets

What is the wipe schedule on DevHev Local?

Too few wipes on record for DevHev Local to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 56 days 8 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on DevHev Local?

You will not find a gather rate in the name DevHev Local. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does DevHev Local run?

Generated by the game, the map on DevHev Local is procedural.

Lists and filters

Which Rust Charts lists and filters include DevHev Local?

These Rust Charts lists include DevHev Local: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on DevHev Local mean?

These are the tags DevHev Local makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs162929 (Build): This server reports build 162929; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join DevHev Local?

Enter client.connect 188.187.132.165:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs162929
Build This server reports build 162929.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.