Off air · chart position #14,491
ServerName
Offline 188.18.235.151:28015 checked 36d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerName online, and how reliable is it?
You will not get on ServerName just now: it is offline, last seen 36 days 7 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is ServerName located?
There's no region listed for ServerName. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 188.18.235.151:28015.
Which version of Rust does ServerName run?
The build behind ServerName is Rust network protocol 2633 and build 164530, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is ServerName?
ServerName is offline at the moment; the last sighting was 36 days 7 hours ago.
How does ServerName rank against other Rust servers?
In the seven-day player hours table, ServerName is #14,491, inside the top 63% of all ranked servers.
Wipe schedule
What is the wipe schedule on ServerName?
Too few wipes on record for ServerName to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 53 days 9 hours.
Rules and world
What are the rules and settings on ServerName?
You will not find a gather rate in the name ServerName. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include ServerName?
The Rust Charts lists that carry ServerName are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): Standard survival rules apply; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags ServerName publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join ServerName?
The console is behind F1 in Rust: enter client.connect 188.18.235.151:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.