Off air · chart position #13,671
Test server
Offline 188.16.49.20:28015 checked 33d ago
Players
Test server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test server online, and how reliable is it?
Test server is down at the moment, having last been seen 33 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 24 September 2026.
Where is Test server located?
There's no region listed for Test server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 188.16.49.20:28015.
Which version of Rust does Test server run?
Rust network protocol 2633 and build 163207 on Windows is the version Test server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Test server?
Last seen 33 days 22 hours ago, Test server is currently offline.
How does Test server rank against other Rust servers?
In the seven-day player hours table, Test server is #13,671, inside the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on Test server?
The record of Test server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 85 days 10 hours.
Settings and map
What are the rules and settings on Test server?
You will not find a gather rate in the name Test server. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Tags explained
Which Rust Charts lists and filters include Test server?
These Rust Charts lists include Test server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test server mean?
gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163207 (Build): Build 163207 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Test server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Test server?
Press F1 in Rust to open the console and type client.connect 188.16.49.20:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.