Off air · chart position #15,150
Test
Offline 188.138.209.216:28017 checked 46d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
You will not get on Test just now: it is offline, last seen 46 days 5 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Test located?
With region code pol, Test still gives no region. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 188.138.209.216:28017.
Which version of Rust does Test run?
Rust network protocol 2574 and build 111282 on Windows is the version Test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Test?
Test shows as offline now, with its last appearance 46 days 5 hours ago.
How does Test rank against other Rust servers?
Player hours over the past week put Test at #15,150, among the top – of ranked servers.
Wipe days
What is the wipe schedule on Test?
Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 46 days 5 hours.
Rules and world
What are the rules and settings on Test?
No gather rate appears in the name Test. The group limit is not published. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Test run?
The map on Test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Test?
These Rust Charts lists include Test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Test mean?
These are the tags Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; v2574 (Protocol): Protocol 2574: join only if your game matches that version; cs111282 (Build): The game build is 111282; ptrak (Networking): The network layer is RakNet, the game's usual one; $rpol (Region code): Region code: pol; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Test?
Press F1 in Rust to open the console and type client.connect 188.138.209.216:28017. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.