On air · chart position #15,264
ScrapLands
Online 187.7.18.56:28015 checked 7m ago
Players
ScrapLands
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ScrapLands online, and how reliable is it?
Right now ScrapLands is running. Going by the reported uptime, it restarted roughly 6 days 19 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is ScrapLands located?
From ScrapLands, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 187.7.18.56:28015.
Which version of Rust does ScrapLands run?
The build behind ScrapLands is Rust network protocol 2632 and build 162434, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does ScrapLands run smoothly?
The 48-hour average was 62 server fps; the lowest point was 14. At its fullest it held 121,378 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,368 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is ScrapLands?
On ScrapLands, 0 players are in and 100 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does ScrapLands rank against other Rust servers?
In the seven-day player hours table, ScrapLands is #15,264, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on ScrapLands?
The record of ScrapLands's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 57 days 15 hours.
Rules and world
What are the rules and settings on ScrapLands?
The name ScrapLands carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does ScrapLands run?
A procedural map of size 4,500 with seed 1337, generated by the game, is what ScrapLands runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include ScrapLands?
These Rust Charts lists include ScrapLands: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ScrapLands mean?
These are the tags ScrapLands makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2632 (Protocol): Your game must run protocol 2632 to get in; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join ScrapLands?
The console is behind F1 in Rust: enter client.connect 187.7.18.56:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.