Off air · chart position #15,406
Test Server RaidSim
Offline 187.15.104.106:28021 checked 40d ago
Players
Test Server RaidSim
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test Server RaidSim online, and how reliable is it?
Test Server RaidSim is down at the moment, having last been seen 40 days 14 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 18 September 2026.
Where is Test Server RaidSim located?
There's no region listed for Test Server RaidSim. Rust Charts shows the location a server claims, not where the machine actually is. 187.15.104.106:28021 is its address.
Which version of Rust does Test Server RaidSim run?
Rust network protocol 2633 and build 162929 on Windows is what Test Server RaidSim runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Test Server RaidSim?
Test Server RaidSim is offline at the moment; the last sighting was 40 days 14 hours ago.
How does Test Server RaidSim rank against other Rust servers?
Player hours over the past week put Test Server RaidSim at #15,406, among the top – of ranked servers.
Wipe schedule
What is the wipe schedule on Test Server RaidSim?
Test Server RaidSim's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 40 days 16 hours.
Settings and map
What are the rules and settings on Test Server RaidSim?
No gather rate appears in the name Test Server RaidSim. 100 players is the maximum for a group. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include Test Server RaidSim?
These Rust Charts lists include Test Server RaidSim: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test Server RaidSim mean?
The game's server browser sees these tags from Test Server RaidSim: gmrust (Game mode): Survival, in the standard Rust form; mp3 (Max players): 3 slots are available; ts100 (Group limit): The team cap is 100; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs162929 (Build): This server reports build 162929; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Test Server RaidSim?
The console is behind F1 in Rust: enter client.connect 187.15.104.106:28021 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.