Rust Charts57,310 playing · live

Off air · chart position #13,860

test - Procedural

Offline 186.208.152.67:28015 checked 14d ago

moddedoxide
Launch Rust and join
1/ 2
players now
50% full
0
7-day average
peak –
#13,860
rank
top 64%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

test - Procedural

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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10 / 1000
From the figures on this page

Quick answers

Host and version

Is test - Procedural online, and how reliable is it?

You will not get on test - Procedural just now: it is offline, last seen 14 days 2 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 14 October 2026.

Where is test - Procedural located?

No region is published by test - Procedural. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 186.208.152.67:28015.

Which version of Rust does test - Procedural run?

The build behind test - Procedural is Rust network protocol 2634 and build 167781, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is test - Procedural?

test - Procedural shows as offline now, with its last appearance 14 days 2 hours ago.

How does test - Procedural rank against other Rust servers?

The top 64% of ranked servers includes test - Procedural, at #13,860 on player hours for the last week.

Wipes and resets

What is the wipe schedule on test - Procedural?

The record of test - Procedural's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 14 days 5 hours.

Rules and world

What are the rules and settings on test - Procedural?

No gather rate appears in the name test - Procedural. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is off.

Which map does test - Procedural run?

A procedural map, generated by the game, is what test - Procedural runs.

Lists and filters

Which Rust Charts lists and filters include test - Procedural?

The Rust Charts lists that carry test - Procedural are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on test - Procedural mean?

These are the tags test - Procedural makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join test - Procedural?

The console is behind F1 in Rust: enter client.connect 186.208.152.67:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players It has 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build This server reports build 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.