Off air · chart position #12,902
IKS[211 Devblog]
Offline 185.86.13.162:27015 checked 13d ago
Players
IKS[211 Devblog]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is IKS[211 Devblog] online, and how reliable is it?
Right now IKS[211 Devblog] is not running; the last sighting was 13 days 9 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 16 October 2026.
Where is IKS[211 Devblog] located?
There's no region listed for IKS[211 Devblog]. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 185.86.13.162:27015.
Which version of Rust does IKS[211 Devblog] run?
Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is IKS[211 Devblog]?
Last seen 13 days 9 hours ago, IKS[211 Devblog] is currently offline.
How does IKS[211 Devblog] rank against other Rust servers?
Player hours over the past week put IKS[211 Devblog] at #12,902, among the top 60% of ranked servers.
Wipe days
What is the wipe schedule on IKS[211 Devblog]?
IKS[211 Devblog]'s wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 17 days 3 hours.
Settings and map
What are the rules and settings on IKS[211 Devblog]?
No gather rate appears in the name IKS[211 Devblog]. The group limit is not published. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. VAC is off: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include IKS[211 Devblog]?
These Rust Charts lists include IKS[211 Devblog]: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
mp10 (Max players): 10 slots are available; v2164 (Protocol): The server speaks protocol 2164, so your game needs the same version; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): This one is modded, so plugins or settings alter play; hb68d7370 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch — that's the set of tags IKS[211 Devblog] publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join IKS[211 Devblog]?
Press F1 in Rust to open the console and type client.connect 185.86.13.162:27015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.