Off air · chart position #12,972
Local Test Server
Offline 185.75.238.230:28015 checked 11d ago
Players
Local Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:51 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Test Server online, and how reliable is it?
Local Test Server is down at the moment, having last been seen 11 days 12 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 16 October 2026.
Where is Local Test Server located?
There's no region listed for Local Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 185.75.238.230:28015 is its address.
Which version of Rust does Local Test Server run?
Rust network protocol 2634 and build 167781 on Windows is the version Local Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Local Test Server?
Local Test Server shows as offline now, with its last appearance 11 days 12 hours ago.
How does Local Test Server rank against other Rust servers?
In the seven-day player hours table, Local Test Server is #12,972, inside the top 59% of all ranked servers.
Wipe schedule
What does wipe day look like on Local Test Server?
Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Local Test Server?
Too few wipes on record for Local Test Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 12 days 12 hours.
Rules and world
What are the rules and settings on Local Test Server?
You will not find a gather rate in the name Local Test Server. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Local Test Server run?
Generated by the game, the map on Local Test Server is procedural.
Tags explained
Which Rust Charts lists and filters include Local Test Server?
These Rust Charts lists include Local Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Local Test Server?
Press F1 in Rust to open the console and type client.connect 185.75.238.230:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.