Rust Charts89,289 playing · live

Off air · chart position #13,191

TEST

Offline 185.30.229.67:28015 checked 24d ago

moddedoxide
Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,191
rank
top 58%
24d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

TEST

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct7 Oct11 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:14 UTC24d ago 2 – running 0
Sat 3 Oct, 17:41 UTC25d ago 2 – 0.8 days 1
Fri 2 Oct, 15:15 UTC26d ago 2 – 1.1 days 0
Tue 29 Sep, 17:13 UTC29d ago 2 held half 2.9 days 0
Fri 25 Sep, 23:03 UTC32d ago 2 held half 3.8 days 0
Mon 14 Sep, 18:55 UTC44d ago 2 held half 11.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
(TW)10.28 1600丨萌新優選
EA · groups of 8+ · 1 on average
2 / 40
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
1 / 50
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 21 on average
30 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
23 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
10 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
5 / 120
From the figures on this page

Quick answers

Server details

Is TEST online, and how reliable is it?

TEST is down at the moment, having last been seen 24 days 5 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is TEST located?

There's no region listed for TEST. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 185.30.229.67:28015 is its address.

Which version of Rust does TEST run?

Rust network protocol 2634 and build 166586 on Windows is what TEST runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is TEST?

TEST is offline at the moment; the last sighting was 24 days 5 hours ago.

How does TEST rank against other Rust servers?

The top 58% of ranked servers includes TEST, at #13,191 on player hours for the last week.

Wipe days

What does wipe day look like on TEST?

The busiest point of its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on TEST?

The wipes on TEST come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 24 days 6 hours.

How it is set up

What are the rules and settings on TEST?

No gather rate appears in the name TEST. The default group size of 8 players applies here. primitive is the game mode, bows, spears and melee, with no guns. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does TEST run?

A procedural map, generated by the game, is what TEST runs.

Tag guide

Which Rust Charts lists and filters include TEST?

These Rust Charts lists include TEST: Modded Rust servers and Primitive Rust servers. These filters on the server list bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TEST mean?

The game's server browser sees these tags from TEST: gmprimitive (Game mode): No guns here; primitive means bows, spears and melee only; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166586 (Build): Build 166586 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join TEST?

Press F1 in Rust to open the console and type client.connect 185.30.229.67:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z

Game

gmprimitive
Game mode No guns here; primitive means bows, spears and melee only.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166586
Build Build 166586 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.