Rust Charts51,852 playing · live

On air · chart position #1,123

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC

Online 185.255.92.108:28125 checked 11m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
8/ 100
players now
8% full
8
7-day average
peak 16
#1,123
rank
top 5%
28d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC

8on now · 48h peak 16
AveragePeak
0510152009:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Sep30 Sep8 Oct15 Oct23 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.6 days
usual gap
between real wipes
8
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:10 UTC FW28d ago 11 – running 1
Wed 23 Sep, 07:30 UTC37d ago 6 held half 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Host and version

Is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC online, and how reliable is it?

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is up as you read this. About 7 days 11 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 23 September 2026.

Where is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC located?

From RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 185.255.92.108:28125.

Which version of Rust does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run?

The build behind RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is Rust network protocol 2635 and build 167781, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run smoothly?

The 48-hour average was 232 server fps; the lowest point was 211. At its fullest it held 13,753 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,192 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC has 8 of its 100 slots filled right now. Averaging 8 players across seven days, it reached 16 at most. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 15 players.

How does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC rank against other Rust servers?

Player hours over the past week put RevolexScripts Hvh | NO EAC | Develop made by CMMLKC at #1,123, among the top 5% of ranked servers.

Wipe schedule

What does wipe day look like on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

Its recent wipes peaked at an average of 8 players. The crowd on the latest wipe hit its peak 41 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

The record of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 28 days 10 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

No gather rate appears in the name RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is off: that is Valve's anti-cheat.

Which map does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run?

The map on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is procedural, size 1,750, seed 75034313, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

These Rust Charts lists include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC mean?

The game's server browser sees these tags from RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

Enter client.connect 185.255.92.108:28125 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://revolexscript.com/ is where its website sits.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players 100 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs167781
Build Build 167781 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.