Off air · chart position #14,109
whyfry1zen
Offline 185.253.183.10:28015 checked 27d ago
Players
whyfry1zen
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:29 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is whyfry1zen online, and how reliable is it?
whyfry1zen is down at the moment, having last been seen 27 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 24 September 2026.
Where is whyfry1zen located?
There's no region listed for whyfry1zen. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 185.253.183.10:28015.
Which version of Rust does whyfry1zen run?
Rust network protocol 2633 and build 163794 on Windows is the version whyfry1zen runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is whyfry1zen?
whyfry1zen is offline at the moment; the last sighting was 27 days 22 hours ago.
How does whyfry1zen rank against other Rust servers?
In the seven-day player hours table, whyfry1zen is #14,109, inside the top 60% of all ranked servers.
Wipes and resets
What does wipe day look like on whyfry1zen?
Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on whyfry1zen?
The record of whyfry1zen's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 27 days 23 hours.
Settings and map
What are the rules and settings on whyfry1zen?
The name whyfry1zen carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does whyfry1zen run?
Generated by the game, the map on whyfry1zen is procedural.
Tags explained
Which Rust Charts lists and filters include whyfry1zen?
The Rust Charts lists that carry whyfry1zen are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on whyfry1zen mean?
These are the tags whyfry1zen makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join whyfry1zen?
Enter client.connect 185.253.183.10:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.