Off air · chart position #15,468
test
Offline 185.238.28.71:28015 checked 42d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is test online, and how reliable is it?
Right now test is not running; the last sighting was 42 days 16 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is test located?
No region is published by test. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 185.238.28.71:28015.
Which version of Rust does test run?
Rust network protocol 2275 on Linux is what test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is test?
test is offline at the moment; the last sighting was 42 days 16 hours ago.
How does test rank against other Rust servers?
The top – of ranked servers includes test, at #15,468 on player hours for the last week.
Wipe days
What is the wipe schedule on test?
Too few wipes on record for test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 42 days 16 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on test?
No gather rate appears in the name test. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The anti-cheat VAC from Valve is on.
Tags explained
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
What do the server tags on test mean?
These are the tags test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; v2275 (Protocol): Protocol 2275: join only if your game matches that version; ptrak (Networking): RakNet handles the network, as standard for the game; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): This one is modded, so plugins or settings alter play; h5f16b2db (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join test?
The console is behind F1 in Rust: enter client.connect 185.238.28.71:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.