Off air · chart position #15,441
pllm-test-1
Offline 185.226.156.2:28115 checked 17d ago
Players
pllm-test-1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is pllm-test-1 online, and how reliable is it?
You will not get on pllm-test-1 just now: it is offline, last seen 17 days 4 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 12 October 2026.
Where is pllm-test-1 located?
No region is published by pllm-test-1. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 185.226.156.2:28115.
Which version of Rust does pllm-test-1 run?
The build behind pllm-test-1 is Rust network protocol 2634 and build 167584, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is pllm-test-1?
pllm-test-1 is offline at the moment; the last sighting was 17 days 4 hours ago.
How does pllm-test-1 rank against other Rust servers?
Player hours over the past week put pllm-test-1 at #15,441, among the top 71% of ranked servers.
Wipes and resets
What is the wipe schedule on pllm-test-1?
Too few wipes on record for pllm-test-1 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 17 days 5 hours.
Settings and map
What are the rules and settings on pllm-test-1?
The name pllm-test-1 carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does pllm-test-1 run?
Generated by the game, the map on pllm-test-1 is procedural.
Lists and filters
Which Rust Charts lists and filters include pllm-test-1?
These Rust Charts lists include pllm-test-1: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on pllm-test-1 mean?
The game's server browser sees these tags from pllm-test-1: gmrust (Game mode): Survival, in the standard Rust form; mp4 (Max players): It has 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): This server reports build 167584; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join pllm-test-1?
Enter client.connect 185.226.156.2:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.