Off air · chart position #15,961
Local Dev Server
Offline 185.220.69.158:28015 checked 22d ago
Players
Local Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Dev Server online, and how reliable is it?
Right now Local Dev Server is not running; the last sighting was 22 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 7 October 2026.
Where is Local Dev Server located?
No region is published by Local Dev Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 185.220.69.158:28015 is its address.
Which version of Rust does Local Dev Server run?
Rust network protocol 2634 and build 166652 on Windows is the version Local Dev Server runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Local Dev Server?
Local Dev Server shows as offline now, with its last appearance 22 days 7 hours ago.
How does Local Dev Server rank against other Rust servers?
The top 71% of ranked servers includes Local Dev Server, at #15,961 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Local Dev Server?
The record of Local Dev Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 22 days 13 hours.
How it is set up
What are the rules and settings on Local Dev Server?
No gather rate appears in the name Local Dev Server. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Lists and filters
Which Rust Charts lists and filters include Local Dev Server?
These Rust Charts lists include Local Dev Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Dev Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Local Dev Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Local Dev Server?
Enter client.connect 185.220.69.158:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.