On air · chart position #15,341
Boat wars Gamemode | Deep Sea Training | Testing
Online 185.218.195.135:20184 checked 11m ago
Players
Boat wars Gamemode | Deep Sea Training | Testing
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:49 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Boat wars Gamemode | Deep Sea Training | Testing online, and how reliable is it?
You will find Boat wars Gamemode | Deep Sea Training | Testing online at this moment. The uptime it reports puts its last restart about 16 days ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 21 September 2026.
Where is Boat wars Gamemode | Deep Sea Training | Testing located?
From Boat wars Gamemode | Deep Sea Training | Testing, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 185.218.195.135:20184.
Which version of Rust does Boat wars Gamemode | Deep Sea Training | Testing run?
Rust network protocol 2634 and build 167781 on Linux is the version Boat wars Gamemode | Deep Sea Training | Testing runs. Joining needs the same protocol on your game; Steam handles the update.
Does Boat wars Gamemode | Deep Sea Training | Testing run smoothly?
It averaged 82 server fps over the last 48 hours, with a floor of 64. At its fullest it held 47,400 entities: buildings, deployables and the rest of the world. At most it took 4,169 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Boat wars Gamemode | Deep Sea Training | Testing?
Right now 0 players are on Boat wars Gamemode | Deep Sea Training | Testing, out of 40 slots. 0 players was the seven-day average.
How does Boat wars Gamemode | Deep Sea Training | Testing rank against other Rust servers?
The top 69% of ranked servers includes Boat wars Gamemode | Deep Sea Training | Testing, at #15,341 on player hours for the last week.
Wipe days
What does wipe day look like on Boat wars Gamemode | Deep Sea Training | Testing?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Boat wars Gamemode | Deep Sea Training | Testing?
Too few wipes on record for Boat wars Gamemode | Deep Sea Training | Testing to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 16 days 2 hours.
Settings and map
What are the rules and settings on Boat wars Gamemode | Deep Sea Training | Testing?
You will not find a gather rate in the name Boat wars Gamemode | Deep Sea Training | Testing. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does Boat wars Gamemode | Deep Sea Training | Testing run?
A procedural map of size 3,000 with seed 1, generated by the game, is what Boat wars Gamemode | Deep Sea Training | Testing runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include Boat wars Gamemode | Deep Sea Training | Testing?
These Rust Charts lists include Boat wars Gamemode | Deep Sea Training | Testing: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Boat wars Gamemode | Deep Sea Training | Testing mean?
These are the tags Boat wars Gamemode | Deep Sea Training | Testing makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Boat wars Gamemode | Deep Sea Training | Testing?
Press F1 in Rust to open the console and type client.connect 185.218.195.135:20184. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://rustcator.com for its website.