Rust Charts96,161 playing · live

On air · chart position #15,341

Boat wars Gamemode | Deep Sea Training | Testing

Online 185.218.195.135:20184 checked 11m ago

moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak –
#15,341
rank
top 69%
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Boat wars Gamemode | Deep Sea Training | Testing

0on now
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:49 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
258 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
349 / 350
From the figures on this page

Quick answers

About the server

Is Boat wars Gamemode | Deep Sea Training | Testing online, and how reliable is it?

You will find Boat wars Gamemode | Deep Sea Training | Testing online at this moment. The uptime it reports puts its last restart about 16 days ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 21 September 2026.

Where is Boat wars Gamemode | Deep Sea Training | Testing located?

From Boat wars Gamemode | Deep Sea Training | Testing, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 185.218.195.135:20184.

Which version of Rust does Boat wars Gamemode | Deep Sea Training | Testing run?

Rust network protocol 2634 and build 167781 on Linux is the version Boat wars Gamemode | Deep Sea Training | Testing runs. Joining needs the same protocol on your game; Steam handles the update.

Does Boat wars Gamemode | Deep Sea Training | Testing run smoothly?

It averaged 82 server fps over the last 48 hours, with a floor of 64. At its fullest it held 47,400 entities: buildings, deployables and the rest of the world. At most it took 4,169 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is Boat wars Gamemode | Deep Sea Training | Testing?

Right now 0 players are on Boat wars Gamemode | Deep Sea Training | Testing, out of 40 slots. 0 players was the seven-day average.

How does Boat wars Gamemode | Deep Sea Training | Testing rank against other Rust servers?

The top 69% of ranked servers includes Boat wars Gamemode | Deep Sea Training | Testing, at #15,341 on player hours for the last week.

Wipe days

What does wipe day look like on Boat wars Gamemode | Deep Sea Training | Testing?

Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on Boat wars Gamemode | Deep Sea Training | Testing?

Too few wipes on record for Boat wars Gamemode | Deep Sea Training | Testing to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 16 days 2 hours.

Settings and map

What are the rules and settings on Boat wars Gamemode | Deep Sea Training | Testing?

You will not find a gather rate in the name Boat wars Gamemode | Deep Sea Training | Testing. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.

Which map does Boat wars Gamemode | Deep Sea Training | Testing run?

A procedural map of size 3,000 with seed 1, generated by the game, is what Boat wars Gamemode | Deep Sea Training | Testing runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include Boat wars Gamemode | Deep Sea Training | Testing?

These Rust Charts lists include Boat wars Gamemode | Deep Sea Training | Testing: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Boat wars Gamemode | Deep Sea Training | Testing mean?

These are the tags Boat wars Gamemode | Deep Sea Training | Testing makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Boat wars Gamemode | Deep Sea Training | Testing?

Press F1 in Rust to open the console and type client.connect 185.218.195.135:20184. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://rustcator.com for its website.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build Build 167781 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.