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On air · chart position #196

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.24:10000 checked 13m ago

2x trio weekly wipes moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
35/ 100
players now
35% full
97
7-day average
peak 256
#196
rank
top 0.9%
6d ago
last wipe
weekly schedule
16h
next wipe
Fri 30 Oct, 10:01 UTC

Players

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий

35on now · 48h peak 134
AveragePeak
05010015020018:0002:0010:0020:0004:0016:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608018:0002:0010:0020:0004:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.9% of all ranked servers, and #23 of the trio servers (top 4%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 16h. Every Friday at 10:01 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
242
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

16h
Fri 30 Oct, 10:01 UTC
7d 1h
Thu 5 Nov, 19:00 UTC
FW
7d 16h
Fri 6 Nov, 10:01 UTC
14d 16h
Fri 13 Nov, 10:01 UTC
21d 16h
Fri 20 Nov, 10:01 UTC
28d 16h
Fri 27 Nov, 10:01 UTC
35d 1h
Thu 3 Dec, 19:00 UTC
FW
35d 16h
Fri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 256+70 queue – running 17
Fri 16 Oct, 10:01 UTC13d ago 235+39 queue halved by day 3 7 days 9
Fri 9 Oct, 10:01 UTC20d ago 236+50 queue halved by day 3 7 days 14
Fri 2 Oct, 10:03 UTC27d ago 238+59 queue halved by day 4 7 days 20
Fri 25 Sep, 10:01 UTC34d ago 234+43 queue halved by day 3 7 days 7
Fri 18 Sep, 10:01 UTC41d ago 237+48 queue halved by day 4 7 days 26

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10
EU · trio · 2x · weekly · 257 on average
28 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
EU · trio · 2x · weekly · 225 on average
844 / 850
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10
EU · trio · 2x · weekly · 137 on average
110 / 350
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2
EU · trio · 2x · weekly · 65 on average
24 / 200
[EU] Stevious 2x | Solo/Duo/Trio | 29/10
EU · trio · 2x · weekly · 65 on average
402 / 410
Blood Rust - Yellow [trio, x2]
EU · trio · 2x · weekly · 58 on average
8 / 200
From the figures on this page

Quick answers

Host and version

Is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?

You will find Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий online at this moment. The uptime it reports puts its last restart about 2 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий located?

No region tag is published by Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, but its name points to Europe. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 185.207.214.24:10000.

Which version of Rust does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run smoothly?

The 48-hour average was 48 server fps; the lowest point was 48. Buildings, deployables and all the rest of the world came to as many as 210,453 entities. Its memory climbed as high as 6,182 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий has 35 of its 100 slots filled right now. Averaging 97 players across seven days, it reached 256 at most. 18:00 UTC was the peak of the last 48 hours, with 120 players on average.

How does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?

Player hours over the past week put Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #196, among the top 0.9% of ranked servers. #23 is where it stands among trio servers.

Wipes and resets

What does wipe day look like on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Its recent wipes peaked at an average of 242 players. 25 hours into the latest wipe the crowd peaked, and the queue held 70 more. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 3 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs on a wipe rhythm of every Friday at 10:01 UTC. Expect the next wipe on Friday 30 October at 10:01 UTC. The world in play was made 6 days 7 hours. A weekly wipe schedule is published in its tags.

Rules and world

What are the rules and settings on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий goes by its name: gather rate 2x. trio gives a group limit of 3 players. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

The map on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is procedural, size 4,000, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: BAЙП ЧEPEЗ 17 Ч..

Lists and filters

Who runs Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The magicrust.gg hostname Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий uses is also published by 35 other tracked servers — they're most likely under one operator.

Which Rust Charts lists and filters include Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The Rust Charts lists that carry Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий are: 2x Rust server charts, EU Rust servers, Modded Rust servers and Trio Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

What do the server tags on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?

These are the tags Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It has 100 slots; ts3 (Group limit): No team can exceed 3; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^w (Weekly): A wipe comes each week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play; jp1 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The console is behind F1 in Rust: enter client.connect 185.207.214.24:10000 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://magicrust.gg/serv4 for its website.

What each one means

Server tags

Published as mp100,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It has 100 slots.
ts3
Group limit No team can exceed 3.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly A wipe comes each week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Other

jp1
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.