Off air · chart position #15,858
Testing
Offline 185.207.214.206:35555 checked 19d ago
Players
Testing
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Testing online, and how reliable is it?
Testing is down at the moment, having last been seen 19 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 5 October 2026.
Where is Testing located?
From Testing, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 185.207.214.206:35555.
Which version of Rust does Testing run?
Rust network protocol 2634 and build 166652 on Linux is what Testing runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Testing?
Testing is offline at the moment; the last sighting was 19 days ago.
How does Testing rank against other Rust servers?
In the seven-day player hours table, Testing is #15,858, inside the top 72% of all ranked servers.
Wipe days
What is the wipe schedule on Testing?
Too few wipes on record for Testing to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 24 days 6 hours.
How it is set up
What are the rules and settings on Testing?
The name Testing carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Which map does Testing run?
A procedural map of size 1,024 with seed 78941876, generated by the game, is what Testing runs. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: CraggyIsland.
Tags explained
Which Rust Charts lists and filters include Testing?
These Rust Charts lists include Testing: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Testing mean?
The game's server browser sees these tags from Testing: gmvanilla (Game mode): The mode here is vanilla survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Testing?
Enter client.connect 185.207.214.206:35555 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.