Rust Charts50,302 playing · live

Off air · chart position #2,844

Test Server

Offline 185.203.152.138:28015 checked 3d ago

moddedcarbon
Launch Rust and join
50/ 50
players now
100% full
50
7-day average
peak 50
#2,844
rank
top 13%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Test Server

50on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep4 Oct10 Oct23 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
48
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctWed 7 OctThu 1 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:43 UTC11d ago – – running 50
Wed 7 Oct, 12:09 UTC21d ago 50 – 10.9 days 50
Thu 1 Oct, 19:17 UTC FW27d ago 93 held half 5.7 days 91
Sat 26 Sep, 09:22 UTC33d ago 1 held half 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
57 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000
From the figures on this page

Quick answers

About the server

Is Test Server online, and how reliable is it?

You will not get on Test Server just now: it is offline, last seen 3 days 15 hours ago. Of the past 7 full days it was running for 4 of 168 hours, or 2% of the time. Its earliest entry with Rust Charts dates from 23 September 2026.

Where is Test Server located?

No region is published by Test Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 185.203.152.138:28015.

Which version of Rust does Test Server run?

Rust network protocol 2635 and build 168909 on Windows is what Test Server runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Test Server?

Test Server is offline at the moment; the last sighting was 3 days 15 hours ago. Over the last week it averaged 50 players; the high point was 50.

How does Test Server rank against other Rust servers?

In the seven-day player hours table, Test Server is #2,844, inside the top 13% of all ranked servers.

Wipes and resets

What does wipe day look like on Test Server?

Its recent wipes peaked at an average of 48 players. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Test Server?

The wipes on Test Server come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 11 days.

Rules and world

What are the rules and settings on Test Server?

You will not find a gather rate in the name Test Server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is off: that is Valve's anti-cheat.

Tag guide

Which Rust Charts lists and filters include Test Server?

These Rust Charts lists include Test Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.

What do the server tags on Test Server mean?

The game's server browser sees these tags from Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Test Server?

Enter client.connect 185.203.152.138:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.