On air · chart position #6,027
ALARM
Online 185.201.91.128:28015 checked 8m ago
Players
ALARM
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:19 UTC5d ago | 2 | – | running | 1 |
| Wed 21 Oct, 15:29 UTC7d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ALARM online, and how reliable is it?
ALARM is up as you read this. The uptime it reports puts its last restart about 9 hours ago. Of the past 6 full days it was running for 94 of 144 hours, or 65% of the time. The first record Rust Charts holds of it is 21 October 2026.
Where is ALARM located?
There's no region listed for ALARM. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 185.201.91.128:28015.
Which version of Rust does ALARM run?
Rust network protocol 2635 and build 168909 on Windows is what ALARM runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does ALARM run smoothly?
Never under 82, and 97 server fps on average, is how the last 48 hours went. At its fullest it held 99,491 entities: buildings, deployables and the rest of the world. At most it took 3,381 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is ALARM?
Right now 0 players are on ALARM, out of 100 slots. Seven-day figures: 0 players on average and 2 at the peak. 14:00 UTC was the peak of the last 48 hours, with 2 players on average.
How does ALARM rank against other Rust servers?
In the seven-day player hours table, ALARM is #6,027, inside the top 27% of all ranked servers.
Wipe days
What does wipe day look like on ALARM?
The busiest point of its recent wipes averaged 2 players. 43 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on ALARM?
ALARM's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 5 days 7 hours.
Rules and world
What are the rules and settings on ALARM?
The name ALARM carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does ALARM run?
ALARM runs a procedural map of size 4,250 with seed 2034431724, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include ALARM?
These Rust Charts lists include ALARM: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ALARM mean?
gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags ALARM publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join ALARM?
Enter client.connect 185.201.91.128:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.