Rust Charts48,663 playing · live

On air · chart position #9,771

test gr

Online EU 185.189.255.249:35100 checked 10m ago

duo weekly wipes moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 1
#9,771
rank
top 44% · #2236 in EU
8d ago
last wipe
weekly schedule
5d 7h
next wipe
Tue 3 Nov, 17:07 UTC

Players

test gr

0on now · 48h peak 1
AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 02

Server performance

020040060080010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 77% in EU, and #330 of the duo servers (top 79%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 17:07 UTC, in 5d 7h. Its weekly schedule tag · low confidence

12.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2

Coming wipes

5d 7h
Tue 3 Nov, 17:07 UTC
7d 9h
Thu 5 Nov, 19:00 UTC
FW
12d 7h
Tue 10 Nov, 17:07 UTC
19d 7h
Tue 17 Nov, 17:07 UTC
26d 7h
Tue 24 Nov, 17:07 UTC
33d 7h
Tue 1 Dec, 17:07 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
40d 7h
Tue 8 Dec, 17:07 UTC

The first 48 hours of its last wipes

Tue 20 OctThu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:07 UTC8d ago 4 – running 1
Thu 1 Oct, 18:12 UTC FW27d ago 1 halved by day 1 19 days 0
Sun 27 Sep, 18:53 UTC31d ago 2 held half 4 days 1
Tue 15 Sep, 01:31 UTC44d ago 1 halved by day 3 12.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10
EU · duo · weekly · 27 on average
4 / 100
3 / 100
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10
EU · duo · weekly · 5 on average
3 / 100
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10
EU · duo · weekly · 3 on average
1 / 200
RustForNoobs.com | Solo/Duo | Weekly | EU
EU · duo · weekly · 92 on average
3 / 150
RustForNoobs.com | Mondays | Solo/Duo | EU
EU · duo · weekly · 64 on average
31 / 100
From the figures on this page

Quick answers

Host and version

Is test gr online, and how reliable is it?

You will find test gr online at this moment. Going by the reported uptime, it restarted roughly 5 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is test gr located?

The EU tag is how test gr lists its location: Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 185.189.255.249:35100 is its address.

Which version of Rust does test gr run?

The build behind test gr is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does test gr run smoothly?

It averaged 432 server fps over the last 48 hours, with a floor of 349. Buildings, deployables and all the rest of the world came to as many as 25,411 entities. Memory use peaked at 2,300 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is test gr?

On test gr, 0 players are in and 50 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 14:00 UTC drew the most, at 1 players on average.

How does test gr rank against other Rust servers?

The last seven days of player hours put test gr at #9,771, top 44% of ranked servers, and #2,236 in Europe. #330 is where it stands among duo servers.

Wipe schedule

What does wipe day look like on test gr?

At their busiest, its recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 33% of recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on test gr?

The tag sets the prediction for test gr, as too few of its wipes are on record to confirm the schedule. Expect the next wipe on Tuesday 3 November at 17:07 UTC. The world it runs now dates from 8 days 16 hours. A weekly wipe schedule is published in its tags.

Settings and map

What are the rules and settings on test gr?

The name test gr carries no gather rate. duo gives a group limit of 2 players. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does test gr run?

A procedural map of size 3,500 with seed 121315422, generated by the game, is what test gr runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include test gr?

These Rust Charts lists include test gr: Duo Rust servers, EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What do the server tags on test gr mean?

The game's server browser sees these tags from test gr: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^w (Weekly): It wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play; EU (Europe): In the server browser it sits under Europe. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join test gr?

The console is behind F1 in Rust: enter client.connect 185.189.255.249:35100 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://m.vk.com/public124254208 is where its website sits.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players 50 slots are available.
ts2
Group limit Teams are capped at 2.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.