Rust Charts62,312 playing · live

Off air · chart position #16,952

Oil Trainer - Local Development

Offline 185.176.158.8:28015 checked 31d ago

moddedoxide
Launch Rust and join
0/ 6
players now
0% full
0
7-day average
peak –
#16,952
rank
top 71%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Oil Trainer - Local Development

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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21 / 1000
From the figures on this page

Quick answers

About the server

Is Oil Trainer - Local Development online, and how reliable is it?

Right now Oil Trainer - Local Development is not running; the last sighting was 31 days 19 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 27 September 2026.

Where is Oil Trainer - Local Development located?

From Oil Trainer - Local Development, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 185.176.158.8:28015 is its address.

Which version of Rust does Oil Trainer - Local Development run?

Rust network protocol 2633 and build 165217 on Windows is what Oil Trainer - Local Development runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Oil Trainer - Local Development?

Last seen 31 days 19 hours ago, Oil Trainer - Local Development is currently offline.

How does Oil Trainer - Local Development rank against other Rust servers?

In the seven-day player hours table, Oil Trainer - Local Development is #16,952, inside the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Oil Trainer - Local Development?

The record of Oil Trainer - Local Development's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 31 days 20 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Oil Trainer - Local Development?

No gather rate appears in the name Oil Trainer - Local Development. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Which map does Oil Trainer - Local Development run?

The map on Oil Trainer - Local Development is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include Oil Trainer - Local Development?

These Rust Charts lists include Oil Trainer - Local Development: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Oil Trainer - Local Development mean?

gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): It has 6 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Oil Trainer - Local Development publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Oil Trainer - Local Development?

The console is behind F1 in Rust: enter client.connect 185.176.158.8:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players It has 6 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.