Rust Charts38,989 playing · live

Off air · chart position #16,232

MAR Rust Test Baseline

Offline 185.175.93.189:28115 checked 34d ago

moddedcarbon
Launch Rust and join
0/ 4
players now
0% full
0
7-day average
peak –
#16,232
rank
top 71%
43d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

MAR Rust Test Baseline

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
46 / 200
From the figures on this page

Quick answers

Host and version

Is MAR Rust Test Baseline online, and how reliable is it?

MAR Rust Test Baseline is down at the moment, having last been seen 34 days 21 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 24 September 2026.

Where is MAR Rust Test Baseline located?

From MAR Rust Test Baseline, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 185.175.93.189:28115 is its address.

Which version of Rust does MAR Rust Test Baseline run?

The build behind MAR Rust Test Baseline is Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is MAR Rust Test Baseline?

Last seen 34 days 21 hours ago, MAR Rust Test Baseline is currently offline.

How does MAR Rust Test Baseline rank against other Rust servers?

The top 71% of ranked servers includes MAR Rust Test Baseline, at #16,232 on player hours for the last week.

Wipe schedule

What is the wipe schedule on MAR Rust Test Baseline?

Too few wipes on record for MAR Rust Test Baseline to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 43 days 14 hours.

How it is set up

What are the rules and settings on MAR Rust Test Baseline?

The name MAR Rust Test Baseline carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does MAR Rust Test Baseline run?

A procedural map, generated by the game, is what MAR Rust Test Baseline runs.

Lists and filters

Which Rust Charts lists and filters include MAR Rust Test Baseline?

The Rust Charts lists that carry MAR Rust Test Baseline are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on MAR Rust Test Baseline mean?

These are the tags MAR Rust Test Baseline makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join MAR Rust Test Baseline?

Enter client.connect 185.175.93.189:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build Build 163794 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.